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Advanced [show]


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright white hair and a scraggly beard. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Justice, Fighting. Bonds: Poor, Family, Immigrant. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Blythe, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. 1 Masterwork manacles. 1 Backpack.


Social Check DCs


Tim Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Doctor, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Military, Poor. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Tim Brixton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his chestnut hair up. His gray eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Kyle Hornsby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)6 (-2) 17 (+3)14 (+2)
Skills History +0, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp. Blue quartz (9 gp). Deep blue spinel (600 gp). Chalcedony (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His white hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Randal studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Randal Harrington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Hubert Axton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear yellow pants and tee shirts. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Spy

Voice: German accent

Attributes [hide]

Hubert Axton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 7 (-2)15 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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