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NPC Generator

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Advanced [show]


Clerebold Ashton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the four houses of cards on his torso. His tied-back hair is red. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Gifted, Athletic. Bonds: Adventurer, Has a crush. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Clerebold Ashton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 4 Antitoxin.


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. He wears his black hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: Kyle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Kyle Hamilton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Randal Dumph, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. His tied-back hair is black. His skin is flawless and his gray eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his mother. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Randal Dumph, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses divination through singing.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Gunter Holton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1800 sp.


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with red lining and desert motifs, and is pretty ugly. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict, Fearful. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Frederick Gracey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Blue quartz (15 gp). 1 Healer’s kit.


Social Check DCs

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