Adam Branson, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is long and unkept. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Adam lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Knight again; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Ugly, Addict, Terse. Bonds: Family, Job. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 sp.
Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, red, dusty cloak. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Alexandre will drive conversation. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his poetry dream.
Motivation: He is unsatisfied with his job; and to be a dilettante again
Ideals: Extrovert, Artistic. Flaws: Shy, Disease, Racist. Bonds: Job. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Gilbert Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. His white hair is heavily combed to the right. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Religious. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. Black opal (900 gp). 4 Smokesticks. 1 Everburning torch. 4 Alchemist’s fire.
Simon Richie, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man prefers to wear brown pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and to reunite with his old friends
Flaws: Ugly, Emotional. Bonds: Adventurer, Rich, Job. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Solomon Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is unkempt and raggedy. He has gleaming, smiling hazel eyes.
Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Chain shirt. 1 Darkwood Buckler. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!