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NPC Generator

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Advanced [show]


Reynard Yorke, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Reynard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Selfish, Addict. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Yorke, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Smoky quartz (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His auburn hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Insomniac, Mundane. Bonds: Slave. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Aldous Clapham, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Diggory Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with small hat. His red hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He became a Bather soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Diggory Hailey, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a dire rats raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Huxley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Athletics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 8000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Theodoric Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is always cut to a buzz. He has green eyes and a brown hat with a yellow feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Theodoric Livingstone, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp. Large well-done wool tapestry (600 gp).


Social Check DCs

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