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Advanced [show]


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Godfrey Norton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. Violet garnet (300 gp). Star rose quartz (20 gp). Violet garnet (300 gp). 1 Alchemist’s fire. 3 Holy water. 4 Thunderstones.


Social Check DCs


Gilbert Kimberly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His auburn hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son.

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Attractive, Enemies, Family. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Kimberly, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 15 (+2)19 (+4)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Zircon (80 gp). Banded agate (12 gp). Sard (80 gp). Red-brown spinel (90 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His chestnut hair is still thick. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Religious. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Gerard Marley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Carnelian (80 gp). Jade (140 gp). Onyx (80 gp).


Social Check DCs


Everard Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and sports brown clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Emotional, Disease, Insomniac. Bonds: Has a crush. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Everard Coombs, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 13000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Lindsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a tan suit and is in decent physical shape. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Born in the south to a Mortician, Simon learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Immigrant, Religious. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Simon Lindsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Eye agate (5 gp).


Social Check DCs

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