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Advanced [show]


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He usually wears his red robe and has his bastard sword always slung over his shoulder. He has a hunchback. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Mortician and was forced into it by his family.

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mortician

Voice: German accent

Attributes [hide]

Randal Springfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)16 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Flaws: Racist, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Heward Gresham, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.

History: A powerful slaver made him what he is. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy, Fearful. Bonds: Rich, Mentor, Nature, Religious. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Manfred Gresham, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Percival Weston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. His tied-back hair is brown. His fierce amber eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Seamstress profession.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Since then, he has sought to make the best of life.

Motivation: Revenge; and further expansion of business

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Immigrant, Job, Enemies. Occupation: Architect

Voice: Stutters

Attributes [hide]

Percival Weston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Hadlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His auburn hair is braided into rings. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Depressed. Bonds: Slave, Poor, Criminal record. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Henry Hadlee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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