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NPC Generator

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Advanced [show]


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His golden hair is knotted and matted. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Layabout, Godfrey learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Flaws: Fearful, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Godfrey Bradshaw, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large red mantle and cape that has been intricately interwoven into his tan robe. His brown hair is braided into rings. He has a dull look in his blue eyes.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Cotton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)5 (-3) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Black pearl (800 gp). Smoky quartz (80 gp). Citrine (80 gp).


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a whip on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Bonds: Family, Job, Poor, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

John Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Crawford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Arnold Crawford, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Ernest Bristol, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair reaches down to his waist. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Racist. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Bristol, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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