Trym Darby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Sculptor does. His long white hair reaches down to his waist. His hazel eyes dart from person to person.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Sculptor job and began his own company from there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Impeccable, Entrepeneur. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Rock crystal (70 gp). Brown-green garnet (120 gp). 1 Hourglass.
Henry Blankley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is typically in his Dyer uniform. His whole body is exceptionally muscular. His brown hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Dyer in town.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bookbinder, but he got bored and became a Dyer. He has worked as a Dyer like his mother before him.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Ralf Charlton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He wears his hair in dreadlocks. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.
History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Nature. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Godfrey Riley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His auburn hair is long and unkept. His face is scarred and worn.
Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.
History: Godfrey hails from a village terrorized by dire rats. He worked as a nervous Hunter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Guardian. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Raymond Camden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a tan and yellow robe with the hood down. He has a silver handlebar mustache and slicked back silver hair. His violet eyes peer out from beneath his wide-brimmed tan hat.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and to be a dyer again
Ideals: Impeccable, Extrovert. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!