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NPC Generator

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Advanced [show]


Justin Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy golden hair. He has amber eyes.

Personality: Calm and collected, he is a well trained Fortune-teller. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Justin was born the youngest of three triplets. A gifted student he started as a Bather, but he got bored and became a Fortune-teller. He now owns his own business.

Motivation: Wants to work out more often; and to be a bather again

Ideals: Fighting, Athletic. Bonds: Poor, Job, Military, Family. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Justin Heiser, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills Persuasion +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Performer uniform. His hair is long and chestnut with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Shy, Antagonistic, Mundane, Greedy. Bonds: Job. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

John Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reynard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Carter uniform. His white hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Reynard was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He has achieved small success as a Carter.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Reynard Carlyle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a blue shirt with thin black vertical stripes and green pants. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Charles studied abroad. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Royal, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 6 (-2)15 (+2)
Skills Acrobatics +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0

Possessions: 300 gp. Brown-green garnet (80 gp).


Social Check DCs


Reynard Rowley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up trident and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Reynard Rowley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Jade (160 gp). Pink pearl (160 gp). Onyx (80 gp).


Social Check DCs

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