Lance Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Assassin. His hair is short and red. He has brown eyes and a black hat with a yellow feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Optimist. Flaws: Fearful, Racist. Bonds: Job, Rich. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Bertram Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin green vertical stripes and white pants. He wears a small hat to hide his balding. He has gray eyes and a tan hat with a green feather.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and revenge
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Poor, Enemies. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp. Hematite (10 gp). Sard (50 gp). Coral (160 gp).
Guy Prescott, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man prefers to wear brown clothing when he does not wear armor. His black hair is long and unkept. His ears are large.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3100 sp.
Diggory Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a pastel and white robe with the hood down, and sports empty pouches on his belt. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Diggory was born in the west. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: Revenge; and many illithids want him driven away
Ideals: Persistence, Gifted. Flaws: Terse, Forgetful. Bonds: Enemies. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Jade (120 gp). Deep green spinel (120 gp). Silver pearl (120 gp).
Anthony Pickering, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears just a green suit. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Rich. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
