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Advanced [show]


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He typically wears white cloth garments or leather armor. His hair is short and brown. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Kenley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of drow once and for all.

History: The child of western immigrants he idolized his father. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant, In love. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Wallace, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)17 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp. Peridot (80 gp). Violet garnet (800 gp).


Social Check DCs


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Bellfounder soon after.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Nature, Has a crush. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Gilbert Atterton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a simple brown robe with green stripes complete with hood. His right hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Heward Mori, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Acton, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trym was born in the west. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 5 years.

Motivation: He feels threatened by others; and expand his business

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Trym Acton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Solid gold idol (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs

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