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NPC Generator

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Advanced [show]


Gerald Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 5 years old his parents immigrated from the north. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Hampton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His chestnut hair is lengthy. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Lance Eastaughffe, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. 1 Chain shirt.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a long, white, dusty cloak. His clothes are grease stained in places. His hair is cut close to his head. This brown eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.

Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

William Norton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Guy Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His silver hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Guy Pinkerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. Freshwater pearl (10 gp).


Social Check DCs


Roland Nibley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a flail. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Roland studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Entrepeneur, Gifted. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Roland Nibley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs

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