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Advanced [show]


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His skin is fair and his fingers are delicate and long. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are amber.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Extrovert. Bonds: Family, Immigrant, Rich, Job. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: This northern man is typically in his Mercenary uniform. His clothes are grease stained in places. His hair is short and red. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Philantrophist. Bonds: Job, Poor, Immigrant, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Alex Woods, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)14 (+2) 14 (+2)5 (-3)
Skills Persuasion -1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries crossbows. His silver hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Stratford, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Fire opal pendant on a fine gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Hunter Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is cut short with large spiked bangs in the front. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Religious. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Hunter Astley, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Reynard Hastings, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His red hair is smooth and relatively long. His eyes are hazel and catlike.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated, Extrovert. Bonds: Mentor. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Reynard Hastings, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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