Gilbert Tyndall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown cloak and cross-gartered pastel stockings. His brown hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Flaws: Ugly, Impulsive, Disease, Racist. Bonds: Enemies. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
Bertram Hartford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in earthy colors with a grey and white handkerchief worn on his left side. His chestnut hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with poetry.
History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Artistic, Impeccable. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Percival Bradley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Percival will drive conversation. He takes great joy in being the best Marshal in town.
History: The child of western immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Marshal like his mother before him.
Motivation: Doesn't want to be a Marshal and was forced into it by his family.
Ideals: Extrovert. Bonds: Rich, Job, Immigrant, Family. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Don Willoughby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple brown line shooting up and back down. His auburn hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. His childhood dream was to be a Shoemaker, but he was a colossal failure. He struck the Masseuse job and began his own company from there.
Motivation: To be a Shoemaker again; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Optimist. Flaws: Lazy. Bonds: Rich, Job. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 24000 sp. 1 Half-Plate.
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and prefers to wear black clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Hunter, his mother struggled to pay the bills. In his 16th year, his parents were killed by a goblins raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and wants to raise his children well
Bonds: Attractive, Enemies, Poor, Criminal record, Family. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
