Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear red tank tops with brown pants. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his brown eyes.
Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Kody Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His golden hair is lengthy. He has gleaming, smiling gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and retire the richest man in the south
Ideals: Optimist, Logical, Entrepeneur. Flaws: Insane. Bonds: Family, Poor. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp. 1 Antitoxin. 1 Smokesticks.
Anselm Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his dagger. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He inherited the family business which he has now maintained for 13 years.
Motivation: He is compelled to act according to his religious beliefs; and to be a courier again
Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Job. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Dustin Hayley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Wants a kiss; and he's attracted to the pc
Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 500 gp. Blue quartz (9 gp). Lapis lazuli (9 gp). Aquamarine (1200 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Huckabee, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He wears his auburn hair up. This blue eyed southerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Adventurer, Family. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2000 sp. Red spinel (40 gp). Golden yellow topaz (400 gp). Tourmaline (40 gp).
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