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NPC Generator

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Advanced [show]


Hugh Budd, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He has styled his golden hair well, parting it to the left. He has a dull look in his gray eyes.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a illithids raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and he has a crush on the local weaver

Flaws: Ugly, Mundane. Bonds: Rich, Has a crush, Enemies. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Hugh Budd, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)5 (-3)
Skills Deception -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear black tank tops with green pants. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, In love. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Wymar Southey, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Gilbert Rutherford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a pastel suit, tan shirt, and grey tie. With a patchy black beard and wild black hair. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Soapmaker and occasionally as a mercenary.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Rutherford, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear yellow clothing when he does not wear armor. He has moderate length blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Apothecary mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Graeme, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +5, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. Silver pearl (50 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Nicholas Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. With bright chestnut hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He was raised in a forest tribe. In his 10th year, his parents were killed by a gnolls raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Artistic. Bonds: Job, Nature, Enemies. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Nicholas Melancon, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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