Reynard York, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky green painted plate armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Knight mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Family. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Adam Wharton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and silver. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted arcane powers by his dying brother.
Motivation: To be a Doctor again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1800 sp. 1 Tanglefoot bags. 1 Everburning torch.
Ralf Fulton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Shepherd business at a young age. He was taken as a slave by a traveling circus and forced to perform He struck the Shepherd job and began his own company from there.
Motivation: To prove his worth to the world; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Opinionated. Flaws: Antagonistic, Impulsive. Bonds: Job, Slave. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Theodoric Staurheim, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown Stetson hat and brown clothes. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His psionic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a laborer again
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies, Religious. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Brown-green garnet (140 gp). Obsidian (13 gp).
Robert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Spy uniform. His brown hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Spy.
Motivation: He wants to get laid.
Flaws: Shy. Bonds: Job, Has a crush, Nature, Enemies. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp.
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