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NPC Generator

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Advanced [show]


Anthony Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Barkeep, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Bonds: Poor, Attractive, Religious. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Anthony Tickle, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp. 1 Holy water.


Social Check DCs


Geoffrey Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large yellow jacket. He has moderate length golden hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Banker business at a young age. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Geoffrey Cotton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. He has a black handlebar mustache and slicked back black hair. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Lincoln, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 18 (+4)17 (+3)
Skills Performance +5, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Gunter Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Rich, Job, Military, Enemies. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Gunter Enfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Reed, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He is portly but not overly obese. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Charles Reed, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills History +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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