Hubert Barton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts, marred by sweets. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny amber earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants a kiss
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: Just what you see.
Gunter Wallace, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions.
Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp).
Raymond Marlee, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Map Maker business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg
Flaws: PTSD, Insane. Bonds: Job, Family, Criminal record. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Percival Gentry, Male Human [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His hair is red and very short. His eyes are amber and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Flaws: Ugly, Impulsive, Antagonistic, Fearful. Bonds: Rich. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp.
Roger Langley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He usually wears his tan robe and has his bastard sword always slung over his shoulder. His whole body is exceptionally muscular. His silver hair is cut short. His hazel eyes peer out from beneath his small tan hat.
Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: Many goblins want him driven away; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Attractive, Enemies. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp.
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