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NPC Generator

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Advanced [show]


Cory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Ideals: Justice, Logical, Entrepeneur. Flaws: Insane, Racist. Bonds: Criminal record. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Cory Lindsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ralf Stratford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born the only child of a wealthy merchant. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Enemies, Rich. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Ralf Stratford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 9 (-1)13 (+1)
Skills Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a pastel poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Norman studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He inherited the family business which he has now maintained for 15 years.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Norman Churchill, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1300 sp. Red garnet (160 gp). Silver pearl (160 gp).


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and he perpetually has his bastard sword ready. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Balimaar Heiser, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 12 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Adam Barney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large blue jacket, and is pretty ugly. He wears a top hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Adam Barney, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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