Anthony Presley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely brown suit with tan socks and a vest with buckled shoes. He keeps his long brown hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (100 gp).
Cory Bristol, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a white and tan robe with the hood down. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of giants.
Ideals: Disciplined, Justice. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Dean Springfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his blue robe and has his scythe always slung over his shoulder. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp. Brown-green garnet (140 gp).
Bertram Lindsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling blue eyes.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Everard Digby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy silver hair. His eyes are a pleasant green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has achieved small success as a Sellsword.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Lazy, Mundane. Bonds: Poor, Job. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
