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NPC Generator

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Advanced [show]


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a violet suit. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Charles Dalton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Trey Wheatley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a blue suit, black shirt, and grey tie. His red hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Trey Wheatley, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 18 (+4)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 5000 sp. Hematite (15 gp). Malachite (15 gp).


Social Check DCs


Conrad Yardley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has silver hair. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Conrad Yardley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Yorke, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Slave Trader. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: William was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

William Yorke, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is auburn and very short. He has a dull look in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Rodney, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)5 (-3) 10 (+0)14 (+2)
Skills Arcana -1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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