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NPC Generator

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Advanced [show]


John Barlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He has done his best to style his auburn hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer, Immigrant. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

John Barlow, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. White pearl (90 gp). Fire opal (400 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Camden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and white with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His eyes are likewise violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Flaws: Depressed. Bonds: Immigrant, Religious, Nature, Family, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Camden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (400 gp). Solid gold idol (300 gp).


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly white, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

William Spaulding, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Addict, Fearful. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Anselm Marlowe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Snowdon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Odo Snowdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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