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Advanced [show]


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Patrick Gentry, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 3 Smokesticks. 2 Holy water. 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Raymond Windsor, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Large well-done wool tapestry (200 gp). Cloth of gold vestments (180 gp). Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Geoffrey Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt with thin black vertical stripes and white pants. His hair is short and blonde. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Ruler, his father struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Crawford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Randal Middleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear violet clothing when he does not wear armor. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Enemies. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Randal Middleton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 7 (-2)10 (+0) 14 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing colorful clothing, dressed as a Merchant. Beneath his clothing is a huge mess of scar tissue. With bright blonde hair and a scraggly beard. His eyes are a pleasant violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his writing dream.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Justice, Artistic. Bonds: Slave, Adventurer, Immigrant, Enemies. Occupation: Merchant

Voice: American accent

Attributes [hide]

Gerald Dalton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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