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NPC Generator

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Advanced [show]


Richard Darby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His white hair is thinning but still full. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Farmer, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and to be a farmer again

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Poor, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Richard Darby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 2 Smokesticks. 8 Acid flasks. 3 Antitoxin.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Ugly, Terse. Bonds: Military, Religious. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Alex Mitchell, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He keeps his red hair in a pixie cut. He has a dull look in his gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Fletcher and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Tindall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp. Jasper (30 gp). Black opal (500 gp). Jade (90 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Jocelyn Tinley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries scimitars. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Jocelyn was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Tinley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Clerebold Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a green scarf. He is bald on top and has large brown tufts of hair around his ears. His gray eyes dart from person to person.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Clerebold Enfield, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Citrine (80 gp). Jasper (80 gp).


Social Check DCs

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