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NPC Generator

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Advanced [show]


Randal Tyndall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic, Logical. Flaws: Disease, Secretive. Bonds: Poor, Family. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Randal Tyndall, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Nash, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down, and he perpetually has his warhammer ready. He has styled his golden hair well, parting it to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Heward Nash, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Arnold Presley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. A gifted student he started as a Priest, but he got bored and became a Healer. He has worked as a Healer like his mother before him.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Insomniac. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Presley, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 13
Languages Common, Terran, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a pastel suit, grey shirt, and green tie. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a colorful flower in his white hair. His amber eyes dart from person to person.

Personality: This man loves music and to teach people music more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

John Ainsworth, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Reynard Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Shepherd uniform. He wears his brown hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Sharps, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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