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Advanced [show]


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father.

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Wymar Hallewell, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Born in the north to a Sage, Solomon learned a great deal about his father's area of expertise. He worked as a nervous Sage and found it very stressful. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Cynical, Addict. Bonds: Immigrant, Attractive, Job. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Solomon Windsor, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. Zircon (20 gp). Iolite (20 gp).


Social Check DCs


Lewis Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear yellow clothing when he does not wear armor. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of drow; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Lewis Eastaughffe, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Justice. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Fulton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)5 (-3) 11 (+0)12 (+1)
Skills Deception +3, History -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Read, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate. Flaws: Addict. Bonds: Poor, Adventurer, Criminal record. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Read, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (130 gp).


Social Check DCs

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