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Advanced [show]


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Dean Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his black hair up. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Armorer business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Fearful. Bonds: Nature, Adventurer, Job, Family. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

William Gentry, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Marston, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears his chestnut hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Slave, Rich. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Alex Marston, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 36000 sp. Chrysoberyl (100 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Alexandre Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Locksmith profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Alexandre Stapleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roland Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear tan tank tops with violet pants. His golden hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Adventurer. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Dumph, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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