Nicholas Watson, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant green.
Personality: This man loves writing and to teach people writing more than just about anything. He is lazy and tries to find solutions quickly.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 cp. Hematite (10 gp). Bloodstone (60 gp).
Bernard Cotton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Everard Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears green leather gloves, a green jacket, and tight pants. His head has been shaved. His eyes are violet and he is always smoking a pipe.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a island tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Norman Winchester, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is golden and very short. His eyes are violet and catlike.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the ruined castle and found the beat up sickle and armor he uses now. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion
Flaws: Insane. Bonds: Attractive, Slave, Adventurer, Nature, Enemies. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp.
Hunter Digby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He keeps his brown hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He is content; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Justice. Flaws: Mundane. Bonds: Poor, Job, Criminal record. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!