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Advanced [show]


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy tan suit. He has a very tight haircut. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Guy Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. Azurite (7 gp).


Social Check DCs


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. He is bristling with hidden weapons, mostly glaives and nunchakus. His hair is short and chestnut. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Entrepeneur. Bonds: Criminal record, Poor, Adventurer. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Patrick Adley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 3 Antitoxin.


Social Check DCs


Charles England, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple black robe with tan stripes complete with hood. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Charles England, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)7 (-2) 13 (+1)16 (+3)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red spinel (140 gp). Amber (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky grey painted plate armor. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Criminal record, Immigrant. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Trey Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Sardonyx (20 gp). 1 Banded mail.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Mundane, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Gerald Hackney, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Zircon (30 gp). Alexandrite (900 gp). Malachite (9 gp).


Social Check DCs

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