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NPC Generator

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Advanced [show]


John Rayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a small bristly mustache and wavy brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Detective profession.

History: John was raised in a hard working conservative environment. A gifted student he started as a Detective, but he got bored and became a Shoemaker. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Ugly, Addict, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

John Rayden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Alton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red costume with the symbols of death on his torso. He is bald on top and has large black tufts of hair around his ears. His eyes are blue and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: He is a Hag in disguise. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Aldous Alton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)18 (+4) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Goblin, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1900 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly morningstars and warhammers. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Sage

Voice: Stutters

Attributes [hide]

Wymar Adley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He has brown hair. His eyes are brown and beady.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: Balimaar was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid

Ideals: Opinionated, Professionalism, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Balimaar Van Es, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Anthony Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has moderate length auburn hair. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Fortune-teller again; and further expansion of business

Ideals: Joker, Logical. Flaws: Insane. Bonds: Rich, Family, Job. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Stanley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 18 (+4)14 (+2)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs

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