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Advanced [show]


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket, and carries flails. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Patrick Myerscough, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 18 (+4)15 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears pastel trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He keeps his white hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Tim was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Detective.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Tim Carlisle, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 12000 cp. 1 Good lock. 1 Disguise kit. 1 Average lock.


Social Check DCs


Roland Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Roland was born on a far northern plains where he grew up under the tutelage of his father, an expert Knight. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Family. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Roland Fulton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hunter Kent, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy white hair. His eyes are brown.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Hunter was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is content; and regain custody of his son

Ideals: Justice. Flaws: Mundane. Bonds: Job, Military, Family. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Hunter Kent, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Drogo Camden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports tan clothing, slightly heavier than average wear. His tied-back hair is brown. His eyes are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Drogo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Camden, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 10 (+0)5 (-3)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 2 Antitoxin. 4 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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