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NPC Generator

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Advanced [show]


Raymond Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears a green tunic with white highlights, and long black pants that bunch up around his shoes, and sports empty pouches on his belt. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Raymond Wallace, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Holy water. 1 Holy water. 1 Holy water.


Social Check DCs


Simon Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Harper, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Black pearl (300 gp).


Social Check DCs


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered whip and tarnished longbow as well. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Selfish. Bonds: Has a crush, Rich, Nature, Job. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Remington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is long and auburn with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His eyes are blue and beady.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Gerard Wilberforce, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear yellow clothing when he does not wear armor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Butcher profession.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Assassin job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Job, Attractive, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Cory Royal, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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