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Advanced [show]


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears just a green suit. His black hair is heavily combed to the right. His blue eyes peer out from beneath his deerstalker green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of eastern immigrants he idolized his father. Drogo was born on a far eastern island where he grew up under the tutelage of his father, an expert Courier. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Courier

Voice: American accent

Attributes [hide]

Drogo Roscoe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)14 (+2) 6 (-2)17 (+3)
Skills Deception +5, Insight +0
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Aquamarine (200 gp). Golden pearl (80 gp).


Social Check DCs


Godfrey Northcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, he is not a threatening figure. He wears his golden hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur. Flaws: Disease, Secretive. Bonds: Rich. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Godfrey Northcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 13000 cp.


Social Check DCs


Wymar York, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of strength on his torso. His hair is golden and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He feels threatened by others.

Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar York, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Black pearl (200 gp). Azurite (9 gp).


Social Check DCs


Randal Landon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His skin is also unnaturally pale. He sports a long auburn beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy, Fearful. Bonds: Mentor, Adventurer. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Randal Landon, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 12 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Reynard Hayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Reynard was born the youngest of three triplets. In his 12th year, his parents were killed by a brigands raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Philantrophist. Bonds: Family, Enemies, Has a crush. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Hayden, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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