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NPC Generator

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Advanced [show]


John Walpole, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

John Walpole, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Banded mail. 1 Half-Plate. 1 Buckler.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Enemies, Rich, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Dustin Branson, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Nicholas Stanford, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his black robe. He has a moderate pudge and is not very fit. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a detective and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Family. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Nicholas Stanford, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Perception +0, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. A roughly beaten golden orb (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting violet shirt and pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Courier, but he got bored and became a Doctor. He's since become an addict/alcoholic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic, Addict. Bonds: Job, Debt. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Charlton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Rodney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist, Addict. Bonds: Poor, Religious, Has a crush. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Balimaar Rodney, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)6 (-2) 11 (+0)7 (-2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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