Rolf Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is cut close to his head. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Gifted, Philantrophist, Logical. Bonds: Mentor, Family. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Celestial, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Drogo Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He has red hair. His eyes are likewise green.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Antagonistic, Ugly, Fearful. Bonds: Family. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Gomory Tinley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes peer out from beneath his deerstalker green hat.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Military, Rich, Enemies. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate.
Anselm Dryden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.
History: He comes from a rich western family. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Further expansion of business; and he's looking for his big break
Flaws: Disease. Bonds: Has a crush, Rich, Adventurer, Job. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Superior lock. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.
Rolf Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his greataxe. He has a moderate pudge and is not very fit. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Azurite (13 gp).
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