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NPC Generator

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Advanced [show]


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears rags and sports a simple walking cane. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: Calm and collected, he is a well trained Fletcher. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He struck the Fletcher job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Job, Slave. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Hugh Bentham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Locksmith uniform. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and to be a mason again

Flaws: Ugly. Bonds: Job, Military, Rich, Nature. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Arnold Law, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)17 (+3) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Banker.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Attractive, Job, Religious, Mentor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Shelby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Zircon (80 gp). Carnelian (80 gp).


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Unemployed uniform. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Rich. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

William Kendall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Golden yellow topaz (200 gp). Onyx (30 gp).


Social Check DCs


Thomas Presley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He has styled his red hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Attractive, Mentor, Criminal record. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Thomas Presley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 8 (-1)6 (-2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 9000 sp.


Social Check DCs

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