Adelard Acton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Blakeley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He keeps his long red hair kept up in a rat tail. His hazel eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north to a Doctor, Heward learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Trym Upton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length silver hair. His green eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He has a crush on the local Server; and he would like to get married and retire
Ideals: Joker, Impeccable. Bonds: Nature, Job, Has a crush. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Dean Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His brown hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the north. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Banded mail.
Theobald Alby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Flaws: Ugly, Insane, Shy. Bonds: Family, Mentor. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2300 sp.
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