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NPC Generator

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Advanced [show]


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Morley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears red cloth garments or leather armor. His whole body is exceptionally muscular. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: Born to a Bookbinder, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Professionalism. Flaws: Insomniac. Bonds: Immigrant, Poor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

John Dalton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Born in the north to a Shoemaker, Drogo learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Rich, Has a crush, Criminal record. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Garfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Hourglass. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs


Henry Dryden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears many layers of old clothing at all times. His auburn hair is lengthy. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Baker for hire.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Job, Has a crush. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Henry Dryden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 4 (-3)10 (+0)
Skills Perception -1, Stealth +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with black stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Bertram Hampton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)6 (-2) 17 (+3)8 (-1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Solid gold idol (300 gp).


Social Check DCs

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