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NPC Generator

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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in green turtlenecks beneath a tan coat with green slacks. His hair is chestnut and curly. His blue eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Pacifist, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

John Shipley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Trey Oakes, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a Slave Trader soon after.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Job, Military, Adventurer. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Trey Oakes, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a pastel suit. He is an epitome of beauty. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Arnold Browning, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thomas Rayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. His black hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Thomas was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy, Secretive. Bonds: Family, Rich. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Thomas Rayden, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed, Antagonistic. Bonds: Job, Military. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Anselm Tickle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 4 Thunderstones. 4 Thunderstones. 1 Everburning torch.


Social Check DCs

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