Gomory Rodney, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He dresses in blue turtlenecks beneath a tan coat with brown slacks, marred by sweets. He has a white handlebar mustache and slicked back white hair. He has a dull look in his violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: To be a Servant again; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Emotional. Bonds: Rich, Job. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. Malachite (7 gp). Golden yellow topaz (300 gp). Banded agate (7 gp). 1 Simple lock.
Gilbert Atterton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, white cloak. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Gilbert studied abroad. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture
Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp.
Frederick Berkeley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright green suits and hats. His hair is auburn and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Family, Poor, Adventurer. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Trey Quinton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trey hails from a village terrorized by dire rats. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Sellsword.
Motivation: Wants to open a new tavern; and to be a banker again
Bonds: Attractive, Slave, Nature, Job, Enemies. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Golden yellow topaz (800 gp). Jasper (70 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Gerald Paxton, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He has shaved his head bald. He has a dull look in his green eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of gnolls once and for all.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Wants to have a good time and be beloved; and he wants revenge against gnolls
Ideals: Optimist. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Pink pearl (40 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
