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NPC Generator

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Advanced [show]


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Doctor, Henry learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Doctor.

Motivation: He wants nothing more than to rejoin the army; and to be a armorer again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Criminal record, Military. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Henry Marlee, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +0, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Peter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After months of barely getting by, Peter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Peter Upton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Tanner. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Job, Adventurer, Criminal record, Religious. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Solomon Thackeray, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Old masterpiece painting (600 gp). Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear white tank tops with brown pants. His long chestnut hair is drawn into a two foot long braid. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Colby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: Attractive, In love, Poor. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Graeme, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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