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NPC Generator

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Advanced [show]


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. His thin eyebrows rest above his beady brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Layabout father left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Drogo Branson, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Deep blue spinel (1000 gp). Sardonyx (70 gp). Blue quartz (12 gp). Alexandrite (1000 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jocelyn Marston, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease. Bonds: Family, Mentor, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Jocelyn Marston, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to cover his moderate length chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Emotional, Mundane. Bonds: Attractive, Religious. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Rodney, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Justin Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small island village. His mother was a mechanic, and taught him how to fix just about anything. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Benson, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 15 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Theodoric Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Theodoric Eastaughffe, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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