Drogo Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Marshal, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Revenge; and someone believes him a fraud
Ideals: Persistence. Flaws: Hedonist. Bonds: Poor, Job, Enemies. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trey Shelby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears bulky brown painted plate armor. His chestnut hair is still thick. His green eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: The child of southern immigrants he idolized his father. He worked as a nervous Dilettante and found it very stressful. He left for the south, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp. Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (500 gp).
Dean Asheton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Dean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly. Bonds: Enemies, Family, Military, Rich. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 7000 cp.
Lewis Gracey, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants to get laid
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Chrysoberyl (40 gp).
Adelard Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Adventurer. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Blue sapphire (400 gp). 1 Minor magic item.
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