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NPC Generator

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Advanced [show]


Roland Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, black shirt, and green tie. His chestnut hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Adventurer, Military. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Roland Walpole, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)6 (-2) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Washington, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a brown scarf, and he perpetually has his morningstar ready. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He then took over the family business and is one of the better Weaver for hire.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Ernest Washington, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair reaches down to his waist. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Poor, Nature. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Dustin Benson, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he is wearing the road beaten gear of a warrior. His moppish brown hair is in a traditional bowl cut. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Criminal record, Military, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Windsor, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Iolite (40 gp). Emerald (600 gp).


Social Check DCs


Simon Barton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly axes and maces. His long blonde hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Fearful. Bonds: Criminal record, Adventurer, Job. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Simon Barton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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