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NPC Generator

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Advanced [show]


Raymond Wade, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His silver hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Job, Mentor, Rich. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Raymond Wade, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 12000 cp.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy. Bonds: Poor, Slave, Guardian, Enemies. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

John Hackney, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Hematite (5 gp). Rhodochrosite (5 gp).


Social Check DCs


Anthony Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. His skin is fair and his fingers are delicate and long. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and green eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Actor, but he was a colossal failure. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Job, Attractive, Immigrant, Poor. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Anthony Tattersall, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a Bricklayer, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Bather for hire.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Job, Poor, Debt, Adventurer. Occupation: Bather

Voice: Low range voice

Attributes [hide]

John Wakefield, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Yeardley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a tan and yellow robe with the hood down. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Diggory Yeardley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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