Shane Thornton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Shy, Antagonistic, Fearful. Bonds: Attractive. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Randal Bing, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Detective; and wants his loneliness to end
Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp.
Charles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his golden hair down. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Apothecary mother left him crippled. He has achieved small success as a Hunter.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 4 (-3) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Jade (40 gp). Golden pearl (40 gp). Red spinel (40 gp). 1 Minor magic item.
Cory Gresham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly rapiers and kukris. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Actor business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He has worked as a Actor like his mother before him.
Motivation: A rival would like him out of the picture.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Criminal record, Job. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Golden yellow topaz (400 gp).
Godfrey Cromwell, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and is dressed in a clean grey cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. He has violet eyes and a grey hat with a yellow feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: To pay off his debts; and to reunite with his old friends
Ideals: Philantrophist, Optimist. Bonds: Job, Adventurer, Debt. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp. Red garnet (90 gp). Amethyst (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
