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NPC Generator

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Advanced [show]


Richard Langston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a slight overbite and is overall scrawny. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant amber.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Richard Langston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Charles Harlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears blue painted combat armor at almost all times. He keeps his long silver hair kept up in a rat tail. This amber eyed westerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Charles hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Racist, Ugly. Bonds: Enemies. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Charles Harlow, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. With a patchy white beard and wild white hair. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Poor, Nature. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Geoffrey Morley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 cp. Smoky quartz (80 gp). Obsidian (13 gp). Rock crystal (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. With bright chestnut hair and a scraggly beard. His eyes are green and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family, Rich, Criminal record. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Tim Pinkerton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Clive, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. He has a very tight haircut. His eyes are brown and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and a strong sense of loyalty to human people

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Patrick Clive, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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