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John England, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears yellow leather gloves, a yellow jacket, and tight pants. His black hair is still thick. He has brown eyes and a yellow hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: John was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John England, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Reynard Stanford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. He has gleaming, smiling green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Reynard Stanford, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Citrine (30 gp). Deep blue spinel (600 gp). Iolite (30 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Theobald Acton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light brown in addition to tight pants. He has silver hair. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a giants raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Theobald Acton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Attractive, Rich. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Gunter Trowbridge, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 18 (+4)6 (-2)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. Star rose quartz (30 gp). Coral (40 gp). Tourmaline (40 gp). 1 Disguise kit. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and human compassion

Flaws: Hedonist, Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Ralf Harrington, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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