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NPC Generator

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Advanced [show]


William Gyula, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple white robe with black stripes complete with hood. He keeps his golden hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: William was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Disease, Ugly. Bonds: Adventurer, Family, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Gyula, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast mountains. Everard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Sailor. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Sailor

Voice: French accent

Attributes [hide]

Everard Hornsby, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 13 (+1)17 (+3)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Barkeep. His chestnut hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Barkeep. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small island village. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly. Bonds: Poor, Job, Criminal record, Nature, Slave. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Mitchell, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Ashton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts.

Ideals: Disciplined. Flaws: Insomniac, Disease. Bonds: Attractive, In love. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Robert Ashton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). Solid gold idol (900 gp). 1 Breastplate. 1 Breastplate.


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tattered old clothes. He has a hunchback. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Theodoric was born in the north. At a young age he loved to build and create. After coming to the age of reason, Theodoric took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Professionalism, Persistence. Flaws: Ugly, Insomniac. Occupation: Farmer

Voice: French accent

Attributes [hide]

Theodoric Melancon, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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